Game printing that plays right, first time round

When you market a board game, you’re selling an experience and like all good experiences, it needs to be spot on when it comes to sight and feel; to be total immersive. It needs to look and feel as real as possible.

If something’s off, colours, size, card weight, die-cutting, it doesn’t just ruin the look, it spoils the play, and the popularity of the game. MC2 can help you make sure that doesn’t happen.
Let’s talk print.

Dungeons & Dragons

MC2 manage the printing of board games, card packs, RPG sets and all the inserts, tokens, boxes and bits that bring them to life. Our clients are global and they’re big players, from Dungeons & Dragons and Flames of War to Gale Force 9. From the first quote to the final proof, we know what to ask, what to check, and what to look out for.

For example, we worked with Beadle & Grimm’s to deliver full print solutions, including special editions; from box to game. That means complex packaging structures, high-precision colour matching, insert trays, custom dice packaging, magnetic closures and more. It’s not just printing, it’s world-building and the details matter.
Where it usually goes wrong
Poor card stock. Fuzzy die lines. Inserts that don’t fit. Lids that pop open. Unclear game boards. We know because we’ve seen it. We check the die-lines, test the fits, and communicate directly with the factory floor. If something looks risky, we flag it before it costs you.

What we manage:

  • Game boards and player mats
  • Cards (standard, mini, tarot)
  • Boxes, magnetic lids, inserts and foam trays
  • Tokens, dice packaging and punchboards
  • Rulebooks, instruction sheets, lore books
  • Retail-ready shrink wrap and barcode placement
We work with trusted global suppliers who specialise in game components, not generalists. And we manage the process end-to-end:

What’s involved in board game print management:

  • Reviewing and advising on die-lines and layouts
  • Pre-checking artwork and colour specs (CMYK vs spot)
  • Testing materials for durability and fit (cards, tokens, boards)
  • Managing sampling and prototypes for review
  • Coordinating multiple component timelines (print, packaging, inserts)
  • Overseeing quality control at press and finish stages
  • Managing compliance elements (barcodes, CE marks, age ratings)
  • Organising freight, packaging, and tracked delivery
That way, nothing gets missed and the final product plays exactly how it should.

Game creators put their heart into every element. We protect that vision by managing the messy middle. So your game plays right, feels right and makes the impression it should.
Let’s talk print.